Game
They Are Coming For Us
10 years ago

Version 1.1 (added sound)


Version 1.1 has been uploaded. The game now has sounds, and a few minor fixes and tweaks.

It has been a crazy month, so I delayed significantly in adding sounds to the game. I apologize for this as not having sounds deducted a lot from the game’s atmosphere.

The game probably needs some ambient music too, but adding sounds already took a lot of time so I decided not to linger more in composing or finding good music.

Adding sounds has increased the file size to 18 MB, but the game is still one-file.

Sound credits:

Zombie sound effects: www.sidneyturner.com

Weather sound effects: 99sounds.org



0 comments

Loading...

Next up

This Satuday we invite to watch another #speedpainting of our artist Daniel Faiad.

How great is this scene of #Pecaminosa?

#ScreenShotSaturday | #IndieDev | #DigitalArt

Heya there! I really wanted to show you all a little gameplay preview of the first boss fight i'm currently working on i hope you like it ^^

Finished a project I've been working on over the last few days!

Modeled and textured in Blender.

#3dart #lowpoly #npbr #fantasy #hut

So here's the first of the zodiac signs i will make for the next weeks.

My D&D art for my family so far (WIP if you couldn't tell)

brung back my old oc plus a new one

...they don`t have names yet tho

We're knee deep in multiple large features and "game feel". Quick peek behind the scenes in this weeks Dev Blog: https://bit.ly/2QmmaQM

I just wanted to introduce you to my latest musical production and hear some opinions about it. Thank you very much.

Ladies & gentlemen.. The Blender logo factory! I had a ton of un making this animation. I'll be making a short tutorial on picking up/dropping object in Blender for animations next week! What do you think?

Hey you, rookie! Yes, I am talking to you!! Come over here? Relax! Just stick to me and everything will be fine. By the way, my name is James Varhuher, but you can call me Big J. I will bring you up to speed.