Game
Lunacy - The Survival
10 years ago

Version 1.1 - Big Update


After I got some ideas, I decided I’d update the game, and spice it up a little. Let’s hope no new bugs got created in this midst.

Changelog:
-Firstly, updated the Guide again.
-The player can now change their health indicator to a total of 3 types with ‘H’
-Optimized the flashlight’s battery, as well as its colouration.
-Scripting optimizations.
-Removed Sun Shafts (considering that some bugs occur with it)
-Hopefully fixed ONE last bug.
-Added a little secret to NIGHTMARE.
-Skybox-based changes (and lots)
-Modified several bunch of sounds (try listening with one ear)
-Danger levels above 4 are now much more dangerous.
-Added 1 new but modified enemy.
-Speedrun mode (available regardless of PAL)
-Beating a Timed difficulty mode now gives its respective 1 level of experience (first time only)



0 comments

Loading...

Next up

Shoobies leave a sticky trail of mucus in their wake, which can impede movement for any creature that steps in it.

The Darkside Detective: A Fumble in the Dark is out TODAY! 🖱️Advanced pointing, clicking action 🖨️Very funny words! Loads of them! 👻6 sarcastic, spectral cases to solve

Microsoft Windows XP Unprofessional (windows logo prototype)

Hi everyone! I started to create some environment props for my new video game, here is a cozy house in the forest. I'm planning to switch from Unity to Unreal... Let's see what new challenges I have to face. Made in Blender and Substance Painter.

I worked so hard to get all four of them to the end safely, but then...

"Day to Day" (also check spud out here he's a great guy and writer: https://soundcloud.com/spudward)

Cash Banooca

not the greatest house, but it's a house! :D

Path of Kami, running around the shrine area

Development of my game Juno. This is the rune equipment system.

Usually update over on twitter: https://twitter.com/synrec_kaisyl