Game
Lunacy - The Survival
10 years ago

Version 1.1 - Big Update


After I got some ideas, I decided I’d update the game, and spice it up a little. Let’s hope no new bugs got created in this midst.

Changelog:
-Firstly, updated the Guide again.
-The player can now change their health indicator to a total of 3 types with ‘H’
-Optimized the flashlight’s battery, as well as its colouration.
-Scripting optimizations.
-Removed Sun Shafts (considering that some bugs occur with it)
-Hopefully fixed ONE last bug.
-Added a little secret to NIGHTMARE.
-Skybox-based changes (and lots)
-Modified several bunch of sounds (try listening with one ear)
-Danger levels above 4 are now much more dangerous.
-Added 1 new but modified enemy.
-Speedrun mode (available regardless of PAL)
-Beating a Timed difficulty mode now gives its respective 1 level of experience (first time only)



0 comments

Loading...

Next up

We are under attack!

Chiaki Nanami!

Here's a peaceful little forest scene for this #screenshotsaturday, from the beginning of the game.

Sometimes the suction cup get sticky. Small animation I made in Blender after doing my tutorial on picking up/dropping objects in animations. Crate model by jQueary (https://sketchfab.com/3d-models/game-ready-sci-fi-crate-d98deca6…).

Horror WIP A track that will be featured in a future horror game soundtrack! Stay tuned!

Likes appreciated ✌️

#gamedev #composer #horrorgame #indiegame #IndieGameDev #soundtrack

Szayel Aporro Granz - Bleach

I did this on my 3DS ^^ #Kirby

Out of boredom and curiosity, I coded Sailor Jupiter's Argentine Backbreaker.

Here's a Fredbear sprite i made in Aseprite! I'm pretty proud of this!

(Btw, sorry for the double post! I'll try to post less)

The Authority decided to investigate the Basement and leads to recovering classified documents Fun fact: The building has 928 doors and not 1000 doors. #horror