Game
Lunacy - The Survival
10 years ago

Version 1.1 - Big Update


After I got some ideas, I decided I’d update the game, and spice it up a little. Let’s hope no new bugs got created in this midst.

Changelog:
-Firstly, updated the Guide again.
-The player can now change their health indicator to a total of 3 types with ‘H’
-Optimized the flashlight’s battery, as well as its colouration.
-Scripting optimizations.
-Removed Sun Shafts (considering that some bugs occur with it)
-Hopefully fixed ONE last bug.
-Added a little secret to NIGHTMARE.
-Skybox-based changes (and lots)
-Modified several bunch of sounds (try listening with one ear)
-Danger levels above 4 are now much more dangerous.
-Added 1 new but modified enemy.
-Speedrun mode (available regardless of PAL)
-Beating a Timed difficulty mode now gives its respective 1 level of experience (first time only)



0 comments

Loading...

Next up

Shoobies leave a sticky trail of mucus in their wake, which can impede movement for any creature that steps in it.

Here's a peaceful little forest scene for this #screenshotsaturday, from the beginning of the game.

Path of Kami: The Evolution of the Lore

Today I was setting up the location of the first boss. His name is "Father" and he is the first of the Patagonians. His task is to guard the road to the House.🛡🗡 Bookmark pre-launch page🔖🔖🔖

https://www.kickstarter.com/projects/rdvindiegame/the-patagonian…

Finished a project I've been working on over the last few days!

Modeled and textured in Blender.

#3dart #lowpoly #npbr #fantasy #hut

Sometimes the suction cup get sticky. Small animation I made in Blender after doing my tutorial on picking up/dropping objects in animations. Crate model by jQueary (https://sketchfab.com/3d-models/game-ready-sci-fi-crate-d98deca6…).

So here's the first of the zodiac signs i will make for the next weeks.

Strange Umbrella

The Darkside Detective: A Fumble in the Dark is out TODAY! 🖱️Advanced pointing, clicking action 🖨️Very funny words! Loads of them! 👻6 sarcastic, spectral cases to solve