Somewhat changed introduction
Improved boss battle
Explosion particle effect
Expanded vertical scrolling end-screen
Standard weapon changed name from “Semi-Auto” to “Blaster”
Various small bug-fixes (i found more of these and will fix that in the next version)
Next up
art comission.
Smile! Here, take some happy pills! ✨💊 #Blender #3DModelling #3DArt Buy me a Ko-fi: https://ko-fi.com/barbarafb_
Been working lately on lots of 'behind-the-scenes' boring stuff that no one really cares about, so here’s a guy playing the sax for some reason.
One of the most critical update for Sunblaze demo. Now you are able to pet a cat! Finally!
Hi everyone! I started to create some environment props for my new video game, here is a cozy house in the forest. I'm planning to switch from Unity to Unreal... Let's see what new challenges I have to face. Made in Blender and Substance Painter.
Levels' maps.
Cash Banooca
I did this on my 3DS ^^ #Kirby
Some Shadow boss fight gameplay 👾
We're knee deep in multiple large features and "game feel". Quick peek behind the scenes in this weeks Dev Blog: https://bit.ly/2QmmaQM










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