Game
Attacked by An Astonishingly Angry Asteroid
14 years ago

Version 1.1 Released


1.0 -> 1.1 Changelog:

  • A new ship, the Doubler. It’s a little harder to play at the beginning of the game

  • The asteroid goes BOOM POW PSCH once it has taken enough damage and starts dying.

  • The timer running out as the asteroid is dying no longer constitutes a loss, but you don’t get any time bonus.

  • The background moves now.

  • Both powerups now spawn at once and you may choose which one to take, until level 10, where only the x2 powerup appears.

  • Powerups are easier to take.

I think that’s everything.



0 comments

Loading...

Next up

So

i may or may not make an full art of some person or i may just leave this like that-

Been working lately on lots of 'behind-the-scenes' boring stuff that no one really cares about, so here’s a guy playing the sax for some reason.

#screenshotsaturday

Runestones: from concept to in-game model🗿

"Our work is never over" they said.

One of the most critical update for Sunblaze demo. Now you are able to pet a cat! Finally!

If you have more of an acquired taste, the restaurants in Niravasi have you covered! Maybe skip the salad bar, though.

Auto-chess meets Clash Royale in an intense strategic battle. Outsmart your opponent, hide your play and crush their armies! Empire Builder just got another major update, check it out! https://gamejolt.com/games/EmpireBuilder/558901

I mostly build 3D First Person Shooter game mechanics in Unity, and in this I'm just showing C4 mechanics I made for a little side project I am working on! :)

Path of Kami, running around the shrine area

We're knee deep in multiple large features and "game feel". Quick peek behind the scenes in this weeks Dev Blog: https://bit.ly/2QmmaQM