Game
Neo the Hedgehog Adventures

8 months ago

Version 1.2.3 has been released!

----What's new in this update:

The game's framerate has changed to 35 FPS due to syncing issues.

General bug fixes.

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Please note that NOT everything will work in this update.




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I'm aware of some glitches that were occurred in the first release. I am currently fixing them as soon as I can!

Version 1.2.2 has been released.

----What's new in this update:

General bug fixes

Collision has been improved

Framerate has been extended to 40 FPS for smooth graphics.

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Please note that NOT everything will work in this update.

Version 1.2.4 has been released!

----What's new in this update:

General bug fixes.

Compression issues.

Audio bugs.

Added more music.

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Please note that NOT everything will work in this update.

"Thanks guys for endless hours of fun." 👍

(My first fan art. Read the article, please.)

#sonic #mario #photoshop

Enemies can also suddenly spawn through Realm Rifts. These Rift Spawns are going to be stronger than the ones wandering around. TBD on the enemies... #screenshotsaturday #godstear #madewithunity

Hi everyone! I started to create some environment props for my new video game, here is a cozy house in the forest. I'm planning to switch from Unity to Unreal... Let's see what new challenges I have to face. Made in Blender and Substance Painter.

Terraria

I mostly build 3D First Person Shooter game mechanics in Unity, and in this I'm just showing C4 mechanics I made for a little side project I am working on! :)

blender animation experimentation, getting the hang of things fast. arms, rig, & gun models by me ofc

Ladies & gentlemen.. The Blender logo factory! I had a ton of un making this animation. I'll be making a short tutorial on picking up/dropping object in Blender for animations next week! What do you think?