Next up
I'm aware of some glitches that were occurred in the first release. I am currently fixing them as soon as I can!
Version 1.2.2 has been released.
----What's new in this update:
General bug fixes
Collision has been improved
Framerate has been extended to 40 FPS for smooth graphics.
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Please note that NOT everything will work in this update.
Version 1.2.4 has been released!
----What's new in this update:
General bug fixes.
Compression issues.
Audio bugs.
Added more music.
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Please note that NOT everything will work in this update.
"Thanks guys for endless hours of fun." 👍
(My first fan art. Read the article, please.)
Enemies can also suddenly spawn through Realm Rifts. These Rift Spawns are going to be stronger than the ones wandering around. TBD on the enemies... #screenshotsaturday #godstear #madewithunity
Hi everyone! I started to create some environment props for my new video game, here is a cozy house in the forest. I'm planning to switch from Unity to Unreal... Let's see what new challenges I have to face. Made in Blender and Substance Painter.
Terraria
I mostly build 3D First Person Shooter game mechanics in Unity, and in this I'm just showing C4 mechanics I made for a little side project I am working on! :)
blender animation experimentation, getting the hang of things fast. arms, rig, & gun models by me ofc
Ladies & gentlemen.. The Blender logo factory! I had a ton of un making this animation. I'll be making a short tutorial on picking up/dropping object in Blender for animations next week! What do you think?










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