Game
Space Pyramid Massacre
11 years ago

Version 1.2 is out !


*New in version 1.2:

**- Player auto-follows moving platforms

  • Gibs fly off when enemies/player dies

  • Crabs fall to the ground before they die

  • More enemies spawn when player grabs floppy disk

  • Levels are slightly re-designed with the addition of ladders

  • Shotgun reloads quicker

  • Less rapid machine gun

  • More detailed end screen

  • Changed name from “Granate” to “Granate Launcher”

  • Diverse bug-fixes and optimization*



0 comments

Loading...

Next up

Shoobies leave a sticky trail of mucus in their wake, which can impede movement for any creature that steps in it.

Fan art for Foolish I'm feeling kinda better so I drew this

The Darkside Detective: A Fumble in the Dark is out TODAY! 🖱️Advanced pointing, clicking action 🖨️Very funny words! Loads of them! 👻6 sarcastic, spectral cases to solve

Demonstration of the spells and their effects :)!

If you have more of an acquired taste, the restaurants in Niravasi have you covered! Maybe skip the salad bar, though.

I mostly build 3D First Person Shooter game mechanics in Unity, and in this I'm just showing C4 mechanics I made for a little side project I am working on! :)

Our menu, gathered a huge feedback and positive comments among foreign audience, what you say? Game Steam: https://store.steampowered.com/app/1543090/LiBER/

Path of Kami, running around the shrine area

Coming Soon...

Out of boredom and curiosity, I coded Sailor Jupiter's Argentine Backbreaker.