Game
Space Pyramid Massacre
11 years ago

Version 1.2 is out !


*New in version 1.2:

**- Player auto-follows moving platforms

  • Gibs fly off when enemies/player dies

  • Crabs fall to the ground before they die

  • More enemies spawn when player grabs floppy disk

  • Levels are slightly re-designed with the addition of ladders

  • Shotgun reloads quicker

  • Less rapid machine gun

  • More detailed end screen

  • Changed name from “Granate” to “Granate Launcher”

  • Diverse bug-fixes and optimization*



0 comments

Loading...

Next up

This Satuday we invite to watch another #speedpainting of our artist Daniel Faiad.

How great is this scene of #Pecaminosa?

#ScreenShotSaturday | #IndieDev | #DigitalArt

We made a lot of improvements on the Freezing Plains visual. Things like pine trees, tiny bushes, some rocks, and others game props!

#IndieGame | #IndieDev | #GameDev | #PixelArt | #WaifuQuest | #WifeQuest | #screenshotsaturday

Hi everyone! I started to create some environment props for my new video game, here is a cozy house in the forest. I'm planning to switch from Unity to Unreal... Let's see what new challenges I have to face. Made in Blender and Substance Painter.

Terraria

An infected room from the second part of Cybel ! Are you up for some cleansing?

Path of Kami, running around the shrine area

Hi all, Quick update with a bunch of fixes and changes.

Updated save system, optimisation and screen tear fixes, a new shoutout room and more sounds.

Don't forget to follow the kickstarter going live on the 20th! https://www.kickstarter.com/projects/9fingergames/zapling-bygone

Enjoy!

Respect (Only TLOZ Players Will Understand)

It's now possible to destroy some of the obstacles and gain access to new locations or create shortcuts. #gamedev #indiegame #rpg

I just wanted to introduce you to my latest musical production and hear some opinions about it. Thank you very much.