Game
Space Pyramid Massacre
12 years ago

Version 1.2 is out !


*New in version 1.2:

**- Player auto-follows moving platforms

  • Gibs fly off when enemies/player dies

  • Crabs fall to the ground before they die

  • More enemies spawn when player grabs floppy disk

  • Levels are slightly re-designed with the addition of ladders

  • Shotgun reloads quicker

  • Less rapid machine gun

  • More detailed end screen

  • Changed name from “Granate” to “Granate Launcher”

  • Diverse bug-fixes and optimization*



0 comments

Loading...

Next up

So

i may or may not make an full art of some person or i may just leave this like that-

Here's a peaceful little forest scene for this #screenshotsaturday, from the beginning of the game.

Runestones: from concept to in-game model🗿

Just a Pico sprite

Heya! I wanted to show some gameplay progress i made so far. I hope you like it ^^

Sometimes the suction cup get sticky. Small animation I made in Blender after doing my tutorial on picking up/dropping objects in animations. Crate model by jQueary (https://sketchfab.com/3d-models/game-ready-sci-fi-crate-d98deca6…).

What you all think

The whole squad is here!

Interested? Follow me!

I-Buki

Mio-Da!

Ibuki Mioda!

Hi everyone! I started to create some environment props for my new video game, here is a cozy house in the forest. I'm planning to switch from Unity to Unreal... Let's see what new challenges I have to face. Made in Blender and Substance Painter.