A very small update for Kilobyte tonight, but MUCH needed. Wall collisions were done quite badly in this game originally, since you could easily get stuck to walls. Now I’ve made it much easier for players to maneuver around the levels and, though it isn’t perfect, it’s a heck of a lot better than it was before. This should allow all of you to better enjoy the game now.
As well, there’s a slight tweak to some of the room generation, but more of a detail than anything gameplay wise, so less-so worth mentioning there.
Let me know if there are any problems. ^_^
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