Game
Kilobyte
13 years ago

Version 1.2 Update! Collisions Fixed!


A very small update for Kilobyte tonight, but MUCH needed. Wall collisions were done quite badly in this game originally, since you could easily get stuck to walls. Now I’ve made it much easier for players to maneuver around the levels and, though it isn’t perfect, it’s a heck of a lot better than it was before. This should allow all of you to better enjoy the game now.

As well, there’s a slight tweak to some of the room generation, but more of a detail than anything gameplay wise, so less-so worth mentioning there.

Let me know if there are any problems. ^_^



0 comments

Loading...

Next up

Short intro of us 💕✌️

We're an eletro duo based in Seoul 🇰🇷 Heavily influenced by the 90s.

Our new album #Xennials is all about the nostalgia of that era 💽 CD listenin 📟 beeper beepin 💾 floppy disks floppin days 😎

Stream now! 🎧

https://open.spotify.com/album/3YwWhnHWVy5cA8XOpbaGRA?si=8E9awqU…

Shoobies leave a sticky trail of mucus in their wake, which can impede movement for any creature that steps in it.

Successful landing

#screenshotsaturday

"Our work is never over" they said.

Spaaaace~

These are background sprites I've created for a game I'm working on at school ^w^ Click on the post to see how the sprites connect. You won't regret it! (personally, I think it's pretty heheh)

Drawn in Piskel using my mouse. Whaddya think?

Regional Bulbasaur. #Pokemon

Made my first ever animation.

Some Shadow boss fight gameplay 👾

Got some fun collectibles in our game, Path of Kami!