Game
The Legend of Hilda: Dimensions' Call

4 years ago

Version 1.4.0 adds a dye shop, new rings, bottled fairies and as usual some minor improvements and bugfixes. Enjoy!




0 comments

Loading...

Next up

A floating dungeon high up in the sky... wind themed, of course.

I had this planned many years ago, so it's exciting to finally design it.

Version 1.6.0 is now live, adding gamepad support and other QoL improvements, including... slopes!

I actually ran into a ton of bugs implementing all this, but it was well worth it.

The world map's layout is now 100% done! Besides that I'm working on a new update that'll add more options to the game like rebinding keys.

Process of the fan illustration I painted after completing TLoZ: The Minish Cap.

: Clip Studio Paint : Nightfall by Sergii Pavkin

I've added new enemies to dungeons 6 and 7, so they're now 100% done besides some polishing and bg graphics. This enemy is based on a well-known franchise, can you guess which one?

a little update of that link and epona piece i am working on 🐴💤

New patch 1.9.0 includes an options menu allowing you to change controls, lower the difficulty and more! I've also added enemy healthbars, an extra keybind, improvements to controls and other minor fixes.

Happy Zelda month! Here's a short preview of the Shrink spell! As you can see, it's not very well suited for combat...

Long awaited weekends lay ahead of us☀

A perfect time to admire the views of Arkana! Build a cozy house on lake shore, cook your masterpiece of a dish, invite some friends to the table and together meet a picturesque sunset🌄

I've redesigned some of the early game enemies, which means the game no longer has "borrowed" graphical assets. I'll release a demo with these changes and more next week.