Game
Five Nights at Wario's: Time Shift
2 years ago

Version 1.4!

Fixed some small things such as Virus Luigi instantly killing you in the custom night, the counter for 1988 mode going up to 6 and breaking everything pretty much and the Ghost mushroom being majorly nerfed.




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Nonstop Nut November kinda flopped this year, butttt

I did my best! So NUTS!

Day 30!

Me when I go slightly overboard on the whole "Look nicer" thing.

I'm making 2.5 look nice, okay!

How about one last teaser for the game since it is so close to completion?

Picked up Digimon Story: Time Stranger today. Don't really know much about Digimon besides Xros Wars / Fusion, so I'm definitely excited to play through this!

(Mind the cursor, I'm not gonna try and touch my boy)

Finally figured out how Auto-Normalize works in Blender, and I always wanted to model an Endoskeleton. So I did that! Here's a (semi)stylised Endo 01!

Why the heck is the Time Shift Gamepage one of the first things you see when searching 'The FNAW Origins Café'?

Like, why not the ACTUAL Origins?

(Also no, this is not hinting at a 3.0 version. This is just really weird to me.)

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TASTE PLAYED THE GAME. THIS IS NOT A DRILL AAAAAAAAA

I've been fairly busy :)

IRL and in coding! 3 of the 6 planned AI for Virus Mode are fully coded in with Virus Bowser (Kinda obvious lets be honest here.) being partially done!

What are yall's opinion on how the game looks so far?

Now that I've figured out the mechanics of all the VIRUSES (not coded in yet, I'm not that quick) It's about time I give some renders for each Virus!

lmao nevermind, i had to set up a desk, yall are gonna have to deal with padoru fruppet for the time being