Game
Perpetual Chaos
13 years ago

Version 1.4 - major optimisation + balancing issues


Version 1.4 - Major update here which fixes a lot of lag or slowed framerate problems.

> Optimised gameplay - the particle effects now adjust to the speed of your computer to reduce lag when a lot of explosions occur simultaneously.

> **Fixed Balance Issues - **Made police shoot less frequently, so they are easier to dodge in larger groups (late game), and made soldiers carry on spawning when tanks are about.



0 comments

Loading...

Next up

Shoobies leave a sticky trail of mucus in their wake, which can impede movement for any creature that steps in it.

Runestones: from concept to in-game model🗿

Shadow The Hedgehog X pixel art

I have added rewards for quests so that villagers can give you something in return for your hard work helping them. 🥳

I want to know - what's your favourite quest reward?

What do you think guys in my robot?Just a beginner in 3d modeling..

My instagram https://www.instagram.com/rojhonbb/

Updated the chest in the maze, adding sound, particles and better animation. But what's in the chest?

Finished work on the emotions of a new character for the tank universe

My D&D art for my family so far (WIP if you couldn't tell)

Coming Soon...

Some time ago, we posted a screenshot of the Mexico level. A curiosity about it is that, like some other scenarios of the game, it was inspired by a real landscape, The Basaltic Prisms of Santa María Regla. It is one of the natural wonders of the country!