Game
Perpetual Chaos
13 years ago

Version 1.4 - major optimisation + balancing issues


Version 1.4 - Major update here which fixes a lot of lag or slowed framerate problems.

> Optimised gameplay - the particle effects now adjust to the speed of your computer to reduce lag when a lot of explosions occur simultaneously.

> **Fixed Balance Issues - **Made police shoot less frequently, so they are easier to dodge in larger groups (late game), and made soldiers carry on spawning when tanks are about.



0 comments

Loading...

Next up

I have added rewards for quests so that villagers can give you something in return for your hard work helping them. 🥳

I want to know - what's your favourite quest reward?

What you all think

The whole squad is here!

Interested? Follow me!

Terraria

Shuiro Haname. #Commission

Commission for @ShuHaname

I worked so hard to get all four of them to the end safely, but then...

brung back my old oc plus a new one

...they don`t have names yet tho

Hi all, Quick update with a bunch of fixes and changes.

Updated save system, optimisation and screen tear fixes, a new shoutout room and more sounds.

Don't forget to follow the kickstarter going live on the 20th! https://www.kickstarter.com/projects/9fingergames/zapling-bygone

Enjoy!

Development of my game Juno. This is the rune equipment system.

Usually update over on twitter: https://twitter.com/synrec_kaisyl

Ladies & gentlemen.. The Blender logo factory! I had a ton of un making this animation. I'll be making a short tutorial on picking up/dropping object in Blender for animations next week! What do you think?