Game
Perpetual Chaos
13 years ago

Version 1.4 - major optimisation + balancing issues


Version 1.4 - Major update here which fixes a lot of lag or slowed framerate problems.

> Optimised gameplay - the particle effects now adjust to the speed of your computer to reduce lag when a lot of explosions occur simultaneously.

> **Fixed Balance Issues - **Made police shoot less frequently, so they are easier to dodge in larger groups (late game), and made soldiers carry on spawning when tanks are about.



0 comments

Loading...

Next up

Here's a peaceful little forest scene for this #screenshotsaturday, from the beginning of the game.

Hi everyone! I started to create some environment props for my new video game, here is a cozy house in the forest. I'm planning to switch from Unity to Unreal... Let's see what new challenges I have to face. Made in Blender and Substance Painter.

"Day to Day" (also check spud out here he's a great guy and writer: https://soundcloud.com/spudward)

Sonic The Hedgehog style Super Smash Bros 4 Pixel art Gif.

Ladies & gentlemen.. The Blender logo factory! I had a ton of un making this animation. I'll be making a short tutorial on picking up/dropping object in Blender for animations next week! What do you think?

I thought I would do a quick show and tell, with a 2 min video of the start of the game and some of the game elements, after many many months it is really starting to come together, time to start networking https://gamejolt.com/games/Dungeon_fable/490669

Pixel art gif

Cozy snow house i made a while ago

Where is Spider-man?