Game
Perpetual Chaos
13 years ago

Version 1.4 - major optimisation + balancing issues


Version 1.4 - Major update here which fixes a lot of lag or slowed framerate problems.

> Optimised gameplay - the particle effects now adjust to the speed of your computer to reduce lag when a lot of explosions occur simultaneously.

> **Fixed Balance Issues - **Made police shoot less frequently, so they are easier to dodge in larger groups (late game), and made soldiers carry on spawning when tanks are about.



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Just as Pecaminosa's musicians #improvise this rendition of #LittleSunflower ๐ŸŒป, so do we improvise with this post you're reading. ๐Ÿ˜‚

What's coming out of your own improvs? ๐Ÿค”

#Pecaminosa | #IndieDev | #OST | #Jazz

art comission.

Been working lately on lots of 'behind-the-scenes' boring stuff that no one really cares about, so hereโ€™s a guy playing the sax for some reason.

#screenshotsaturday

Shoobies leave a sticky trail of mucus in their wake, which can impede movement for any creature that steps in it.

Enemies can also suddenly spawn through Realm Rifts. These Rift Spawns are going to be stronger than the ones wandering around. TBD on the enemies... #screenshotsaturday #godstear #madewithunity

I have added rewards for quests so that villagers can give you something in return for your hard work helping them. ๐Ÿฅณ

I want to know - what's your favourite quest reward?

Family band complete!

Demonstration of the spells and their effects :)!

Showing off player 2 ๐Ÿ˜Ž

What do you think?

a drawing I did because I was bored๐Ÿ˜ช. But I love how it turned out.๐Ÿ˜Š