Known Issues
The Safe Zone text boxes are inconsistent in their type, which is a minor accident on my part.
To Do List
(before my due date)
Make the cutscenes for post-Lucy and post-Werewolf.
Make the cutscenes for the final boss.
Give the final boss a custom sprite (have felt too lazy to open Photoshop for keying :P).
Continue balancing the game (as always).
Complete any additional polishing I have time for.
Possibly give the maps for Mechanical March, Demonic Domain, and Slithering Shadows a visual upgrade, but only if I think I have enough time to do so.
Changelog
Added a new cutscene pre-Lucy.
Added a new cutscene pre-Werewolf.
Added a new cutscene post-Security.
It also has an alternate version that plays if the Mechanical March timer runs out during the fight.
Did some balancing for the bosses.
More specifically, they all have more HP, and Security is no longer a fixed level. Feedback on the balancing for the bosses is appreciated, as always.
Bug Fixes
The timer has spent a long time not working as intended for some odd reason or another. With this version, I think I've finally managed to fix it.
Fixed an oversight where Security and Lucy's charge moves could be cheesed by hitting them with the confusion status effect.










0 comments