Game
Multiverse Calamity (Working Title)
13 days ago

Version 1.5.0


Known Issues

  • The Safe Zone text boxes are inconsistent in their type, which is a minor accident on my part.

To Do List

(before my due date)

  • Make the cutscenes for post-Lucy and post-Werewolf.

  • Make the cutscenes for the final boss.

  • Give the final boss a custom sprite (have felt too lazy to open Photoshop for keying :P).

  • Continue balancing the game (as always).

  • Complete any additional polishing I have time for.

  • Possibly give the maps for Mechanical March, Demonic Domain, and Slithering Shadows a visual upgrade, but only if I think I have enough time to do so.

Changelog

  • Added a new cutscene pre-Lucy.

  • Added a new cutscene pre-Werewolf.

  • Added a new cutscene post-Security.

    • It also has an alternate version that plays if the Mechanical March timer runs out during the fight.

  • Did some balancing for the bosses.

    • More specifically, they all have more HP, and Security is no longer a fixed level. Feedback on the balancing for the bosses is appreciated, as always.

Bug Fixes

  • The timer has spent a long time not working as intended for some odd reason or another. With this version, I think I've finally managed to fix it.

  • Fixed an oversight where Security and Lucy's charge moves could be cheesed by hitting them with the confusion status effect.



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