As usual I messed up. Current download should have the mistakes I made fixed, and the new level tweaked further. While I was in there, I decided to add another tidbit to the game physics: airborne boulders now absorb your shots. They can catch rockets, forcing them to detonate pematurely, and stop up to 2 bullets before breaking. Lasers shoot right through em (unless I screwed that up too).
Next up
The Bad Box Art Jam: WINNERS "The time has come," the walrus said, "to talk of many things! Of bad box art, of indie games, of contests held in spring! And which games were the best in show, and which devs win cool bling!"
Fireside Chat with Ixlegraw Shank MacShiv interviews the grand prize winner of the Bad Box Art Challenge!
Just as Pecaminosa's musicians #improvise this rendition of #LittleSunflower π», so do we improvise with this post you're reading. π
What's coming out of your own improvs? π€
#Pecaminosa | #IndieDev | #OST | #Jazz
Bandana Dee the Dream Friend
Smile! Here, take some happy pills! β¨π #Blender #3DModelling #3DArt Buy me a Ko-fi: https://ko-fi.com/barbarafb_
Terraria
Spaaaace~
These are background sprites I've created for a game I'm working on at school ^w^ Click on the post to see how the sprites connect. You won't regret it! (personally, I think it's pretty heheh)
Drawn in Piskel using my mouse. Whaddya think?
Some time ago, we posted a screenshot of the Mexico level. A curiosity about it is that, like some other scenarios of the game, it was inspired by a real landscape, The Basaltic Prisms of Santa MarΓa Regla. It is one of the natural wonders of the country!
NEW AWP DESIGN !
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