Game
Digital Desperado
11 years ago

Version 1d4


Changes:

  • Changed default resolution to 1280x720

  • When changing music volume, track doesn’t reset

  • Exiting game with Escape now brings up a prompt before quitting

  • You can no longer enter escape as a valid rebind key

  • Escape cancels rebinding alongside backspace

  • Exit prompt not called when setting controls, or during game countdown

  • Platfrms > Platforms on levels side

  • Last entered Tag is now saved when you exit/start the game

  • When starting a level, countdown begins after clicking ready

  • Restarting mid-level now has normal 10 second countdown with skip

  • Countdown now has text showing you can speed countdown with any key

  • Countdown number moved downwards

  • Game crosshair UI has been moved away a little to be less intrusive

  • Increase vertical aim range a lot

  • Target weight increased slightly to reduce rocket-propelled launches into the atmosphere

  • Level side on the menu now allows selection of single level from entire list when clicking on number, allowing for quick selection of all levels rather than clicking through them

  • Leaderboard now has legend for rank colours

  • Leaderboard now shows normal time, and time with penalty above ranks



0 comments

Loading...

Next up

Short intro of us 💕✌️

We're an eletro duo based in Seoul 🇰🇷 Heavily influenced by the 90s.

Our new album #Xennials is all about the nostalgia of that era 💽 CD listenin 📟 beeper beepin 💾 floppy disks floppin days 😎

Stream now! 🎧

https://open.spotify.com/album/3YwWhnHWVy5cA8XOpbaGRA?si=8E9awqU…

Path of Kami: The Evolution of the Lore

Finished a project I've been working on over the last few days!

Modeled and textured in Blender.

#3dart #lowpoly #npbr #fantasy #hut

What do you think guys in my robot?Just a beginner in 3d modeling..

My instagram https://www.instagram.com/rojhonbb/

Finished work on the emotions of a new character for the tank universe

A house I've built a while ago. :)

It nicely separates the snowy biome from the grassy one.

It's built with painted Ebonstone.

Shuiro Haname. #Commission

Commission for @ShuHaname

"Day to Day" (also check spud out here he's a great guy and writer: https://soundcloud.com/spudward)

I mostly build 3D First Person Shooter game mechanics in Unity, and in this I'm just showing C4 mechanics I made for a little side project I am working on! :)