Game
Digital Desperado
11 years ago

Version 1d4


Changes:

  • Changed default resolution to 1280x720

  • When changing music volume, track doesn’t reset

  • Exiting game with Escape now brings up a prompt before quitting

  • You can no longer enter escape as a valid rebind key

  • Escape cancels rebinding alongside backspace

  • Exit prompt not called when setting controls, or during game countdown

  • Platfrms > Platforms on levels side

  • Last entered Tag is now saved when you exit/start the game

  • When starting a level, countdown begins after clicking ready

  • Restarting mid-level now has normal 10 second countdown with skip

  • Countdown now has text showing you can speed countdown with any key

  • Countdown number moved downwards

  • Game crosshair UI has been moved away a little to be less intrusive

  • Increase vertical aim range a lot

  • Target weight increased slightly to reduce rocket-propelled launches into the atmosphere

  • Level side on the menu now allows selection of single level from entire list when clicking on number, allowing for quick selection of all levels rather than clicking through them

  • Leaderboard now has legend for rank colours

  • Leaderboard now shows normal time, and time with penalty above ranks



0 comments

Loading...

Next up

We are under attack!

Path of Kami: The Evolution of the Lore

Have a good Boi

I have added rewards for quests so that villagers can give you something in return for your hard work helping them. 🥳

I want to know - what's your favourite quest reward?

Sometimes the suction cup get sticky. Small animation I made in Blender after doing my tutorial on picking up/dropping objects in animations. Crate model by jQueary (https://sketchfab.com/3d-models/game-ready-sci-fi-crate-d98deca6…).

Spaaaace~

These are background sprites I've created for a game I'm working on at school ^w^ Click on the post to see how the sprites connect. You won't regret it! (personally, I think it's pretty heheh)

Drawn in Piskel using my mouse. Whaddya think?

Distrust - HUMERUS (with dirty shade) Papyrus isn`t small. It's possible that I didn't draw him well, but he crouched down and bent towards us. I'm still bad at moments like this

Mephisto Pheles - Blue Exorcist

I created a new character for a small video game I'm planning to make soon. I used Blender, Substance Painter and Marmoset.

Blender eevee render from the upcoming Video Pt. 2

If you really like my work, please give some support by buying me a cofffee!

https://www.buymeacoffee.com/Benmonor