The Unity issue is resolved, and I was able to export builds for Mac and Linux. All builds are available for the most recent update. Unfortunately, Unity plans to discontinue Web Player support in favor of WebGL, but I have been unable to get the game to work on a WebGL build. As a result, there probably won’t be an in-browser version of the game in future builds. Also, for people who are having trouble figuring out all the controls and ships, the next update will probably include a tutorial.
Next up
We are under attack!
In the quest for accessibility, I'm adding Resurrection Shrines for players on the 'novice' end of the platforming spectrum.
In order to unlock the power of a Shrine, you must collect 3 'Souls' from your dead corpses! (the floating blue orbs)
Demonstration of the spells and their effects :)!
Update 2.627
New challenges & new effects!
Terraria
a drawing I did because I was bored😪. But I love how it turned out.😊
Levels' maps.
Regional Bulbasaur. #Pokemon
Some Shadow boss fight gameplay 👾
We're knee deep in multiple large features and "game feel". Quick peek behind the scenes in this weeks Dev Blog: https://bit.ly/2QmmaQM
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