Game
Week With Banamus
6 years ago

Version 2.0.0!


Hello hello, users!

The Update 2.0.0 has officially been released!
This is the changelog:

  • the extras screen has been removed.

  • the game’s icon has been changed.

  • the characters’ AI and door time was expanded and modified.

  • the power is less merciful now.

  • and a custom night was added!

That’s right, the extras screen was removed to be replaced for the Custom Night!
Custom Night is the 7th night where you determine the characters’ difficulty, and it will be easier or harder depending on the number.

Modifications

Minigames have been removed, due to these working badly.

Characters now stay longer on the doors, so be aware to hear the door sound when they leave!

The game’s icon was changed fully, and this may give a hint for a new thing to be done.

That’s basically it, hope you enjoy this last Banamus change version!
-Dooey



1 comment

Loading...

Next up

Chiaki Nanami!

Shadow The Hedgehog X pixel art

Hi everyone! I started to create some environment props for my new video game, here is a cozy house in the forest. I'm planning to switch from Unity to Unreal... Let's see what new challenges I have to face. Made in Blender and Substance Painter.

a drawing I did because I was bored😪. But I love how it turned out.😊

Out of boredom and curiosity, I coded Sailor Jupiter's Argentine Backbreaker.

New Teasers!

Hi all, Quick update with a bunch of fixes and changes.

Updated save system, optimisation and screen tear fixes, a new shoutout room and more sounds.

Don't forget to follow the kickstarter going live on the 20th! https://www.kickstarter.com/projects/9fingergames/zapling-bygone

Enjoy!

Got some fun collectibles in our game, Path of Kami!

ooh yes..