Game
Keep Them Sleeping
8 years ago

Version 2.0.6


We didn’t feel that we quite left this game in a “released” state, so we have spent a lot of time reworking and polishing the game. This one has sound included, we’ve refined the mechanics a little bit, and we’ve fixed a few bugs.

It also features a music track made by Keagan Ferguson (@WTFGODMODE ).

We have rewritten the majority of the systems (outside of the core mechanics) to use data files written in our scripting language, Scribe. These can be found in Content/Data/ folder (be sure to make a backup if you decide to play around with them.)

This will most likely be our last update (aside from bug fixes) as we are moving on to other projects.

Thank you to everyone who has played the game, rated it, and for all of the feedback given.



0 comments

Loading...

Next up

Fan art for Foolish I'm feeling kinda better so I drew this

Heya there! I really wanted to show you all a little gameplay preview of the first boss fight i'm currently working on i hope you like it ^^

Path of Kami: The Evolution of the Lore

Have a good Boi

So here's the first of the zodiac signs i will make for the next weeks.

A house I've built a while ago. :)

It nicely separates the snowy biome from the grassy one.

It's built with painted Ebonstone.

Regional Bulbasaur. #Pokemon

Who's is this little cutey👸 here? Thanks🙏 for a gorgeous fanart @WheNa! Feel free to share your arts, screenshots, or videos with #playzelter or #zelter hashtags! #pixelart #animating #unity3d #animated #indiegames #unrealengine #animate #conceptart

Some Shadow boss fight gameplay 👾

Some time ago, we posted a screenshot of the Mexico level. A curiosity about it is that, like some other scenarios of the game, it was inspired by a real landscape, The Basaltic Prisms of Santa María Regla. It is one of the natural wonders of the country!