Game
Keep Them Sleeping
8 years ago

Version 2.0.6


We didn’t feel that we quite left this game in a “released” state, so we have spent a lot of time reworking and polishing the game. This one has sound included, we’ve refined the mechanics a little bit, and we’ve fixed a few bugs.

It also features a music track made by Keagan Ferguson (@WTFGODMODE ).

We have rewritten the majority of the systems (outside of the core mechanics) to use data files written in our scripting language, Scribe. These can be found in Content/Data/ folder (be sure to make a backup if you decide to play around with them.)

This will most likely be our last update (aside from bug fixes) as we are moving on to other projects.

Thank you to everyone who has played the game, rated it, and for all of the feedback given.



0 comments

Loading...

Next up

Fan art for Foolish I'm feeling kinda better so I drew this

Here's a peaceful little forest scene for this #screenshotsaturday, from the beginning of the game.

🍒Did you like the game? A demo is available for free on Steam.

✌️ Thanks for playing IndieGameiacs!

⚙️ Free Demo: http://bit.ly/UniDuni

📺 Full Video: https://youtu.be/5qEbVXg7GaQ

#steam #uniduni #clops #screenshotsaturday

Enemies can also suddenly spawn through Realm Rifts. These Rift Spawns are going to be stronger than the ones wandering around. TBD on the enemies... #screenshotsaturday #godstear #madewithunity

Today I was setting up the location of the first boss. His name is "Father" and he is the first of the Patagonians. His task is to guard the road to the House.🛡🗡 Bookmark pre-launch page🔖🔖🔖

https://www.kickstarter.com/projects/rdvindiegame/the-patagonian…

Strange Umbrella

One of the most critical update for Sunblaze demo. Now you are able to pet a cat! Finally!

A Shiny Mega Gengar 🌟 For @ManutkArt 's #ThreeColorsChallenge!

Call it 'wrong turn'!🚫 The feeling of running into a house with only one exit🚪, and being doomed to die. #pixelart #pixelartist #pixelartwork #art #pixel #indiegame #IndieGameDev #indieartist

I worked so hard to get all four of them to the end safely, but then...