Game
Five Nights at Treasure Island Remastered 4.0 - Revival
2 years ago

Version 2.2.0 Changelog


-Goofy has a new breathing sound, and now it's constant.
-Nerfed Face and Goofy
-Improved how timers work
-Minor graphical changes on the challenges section.

-Fixed inaccurate static's graphic mechanics

-Characters have a lower chance to move backwards now

-They can take up to 8 seconds to jumpscare you, unless you set them at 20.

Mac and Android release?

Eventually in the future.



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never seen such thing make jackwald so mad

five point oh curse

behold the drip's here

dance of quads

we are aware of this by the way, i apologize for the blue outlines but Blender 2.79 is a nightmare to work with when it comes to Mist. We just wanted to only use Blender to render the characters, but it seems we may be forced to use other tools too :/

shake shake shake shake shake shake now bou bou bou bou bou bounce that ass bounce that ass bou bou bou bou

yum one point oh

huh sneaky boy

fun fact: there's this iPhone 5 on the desk in the original FNaTI demo which implies that the original demo might have taken place some time in our modern days this was missing from anart's file release due to the map file being a beta model (.blend1)