So, I finally got Version 2.2 released. It’s a pretty big update and includes some important fixes and updates to characters.
Everyone now has a Back Dash! By pressing Back twice, your character will dash backward and become invincible while dashing at the cost of some meter just like Dashing forward.
Adjusted everyone’s Super Meter growth. Everyone now gains more meter allowing for more damage output.
Skulker has two new Special Moves: Oil Bomb. Skulker shoots a bomb that explodes into fire when it hits the ground. This replaces his Light Shoulder Arsenal.
Skulker’s other new Special Move is: Ghost Hole. Skulker poses and if his opponent is close enough to him, the background gets dark and Skulker disappears, leaving the opponent to fall into a hole and fall from the sky.
Fixed a glitch with the Hitboxes on SpongeBob’s Bubbles.
Fixed the charge input for Patrick’s Patrick Charge Special Move.
Made a minor visual change to Korra’s Rising Rock Special Move.
Korra can no longer get hit while going into the Avatar State.
During the last frames of Korra’s Avatar State Super, she’ll launch her opponent away if they’re too close.
Edited some of Kitty’s Hitboxes.
Fixed some infinite combos Kitty could do.
Helga has two new Special Moves: Heart-Shaped Thrust causes Helga to throw out a heart projectile to damage the opponent. Executed by charging back then pressing Forward and the Heavy Attack button.
Helga’s other Special Move is: Disappearing Act. Helga turns invisible and teleports a short distance forward. Can be performed in the air as well.
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