I just uploaded Version 2 of the game, featuring 10 new levels and lots of improvement. For a full list, visit my blog at www.blog.tntgames.dk.
I also made a HQ music track for downloading, itβs a whooping 20 MB instead of 8 O_o
I just uploaded Version 2 of the game, featuring 10 new levels and lots of improvement. For a full list, visit my blog at www.blog.tntgames.dk.
I also made a HQ music track for downloading, itβs a whooping 20 MB instead of 8 O_o
Did you know that today is #InternationalJazzDay? π·π
No? π― Well, we couldn't pass up this date!
And what better to celebrate this day than #Pecaminosa #OST? π·
Let us know what you think about it and have a great weekend!
"Thanks guys for endless hours of fun." π
(My first fan art. Read the article, please.)
Path of Kami: The Evolution of the Lore
"Our work is never over" they said.
Hi everyone! I started to create some environment props for my new video game, here is a cozy house in the forest. I'm planning to switch from Unity to Unreal... Let's see what new challenges I have to face. Made in Blender and Substance Painter.
Spaaaace~
These are background sprites I've created for a game I'm working on at school ^w^ Click on the post to see how the sprites connect. You won't regret it! (personally, I think it's pretty heheh)
Drawn in Piskel using my mouse. Whaddya think?
Szayel Aporro Granz - Bleach
Made my first ever animation.
not the greatest house, but it's a house! :D
Some Shadow boss fight gameplay πΎ
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