Version 2 Demo of Kirby: Star Rod Scuffle is now out!
(Details in the package!)
*Note* If you find any glitches or odd things let me know!
(the glitch with the slopes is in the game/ can't fix that)
#Kirby,#kirbystarrodscuffle,#retro,#fangame
Next up
Woah, snow levels?! Yep. Here's some screenshots of World 4 (if you played Super Mario Galaxy you'll see [last 2 screenshots] where I got the inspiration from) (Update: I am running out of room, I hope I can fit the last world in!)
Welp. I think I'll post my sprite art in sets. Titles (from left-to-right) 1. Nighttime Activities 2. Fighting Efreeti (Mid-Boss from KDL2) 3. Vs. Whispy Woods
General Project Update
Hey the title screen is-- JK tho placeholder E Revamped/Edited the hub of World 2 Just about done with World 2 (needs some enemies though) other than that I attempted to do some custom ability icons Sonic = Wheel (maybe?) Fiyah is a placeholder :)
Hey Guys! Kirby: Star Rod Scuffle is Complete! (and my b-day is tomorrow so it makes this release so much better!) So go have fun, your in for a treat! #kirby,#kirbystarrodscuffle
The demo release of Kirby: Starrod Scuffle is out! (Details are on the package!) Here are some screenshots of what you will see.
Tophat_Kirb39 brings you some small screenshots of the level opening text! Kirby: Star Rod Scuffle now has a proper titlescreen and seeing as I have a bit more room Ieft, I am making longer levels. (And maybe adding a "hidden world" of 5 extra levels)
When you wanna play Hoshi no Kirby 3 but don't have a Super Famicom.
Welp. It looks like I messed up with my settings, thats why my demo wasn't visible. (My bad and sorry for the confusion) Bad News aside, I have reworked the Paint Roller into Ado/Adeleine!
Wow, didn't expect 1K views so soon!
Nevertheless I am happy to see people are still watching and waiting for this project! I guess I could do something special soon... But, as far as Kirby: Star Rod Scuffle goes, A finished release will be out real soon!
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