Game
Sonic The Hedgehog: Project SatAM




1 year ago

Version 2 Devlog (23/4/2024):


Event changes:

  • Sonic in Sunset Hills gets hit in spikes 2 times. (The first time it causes him to loose his rings and fail the jump, the second time he dies)

  • Tails in Forest Zone gets hit with a red illusion sphere instead of a spike (also now it isn't a cutscene frame but a part of the stage)

Level changes:

  • Replaced Chemical Plant Zone and sprites with "Emerald Paradise Zone"

  • Replaced "ANGEL ISLAND" sprites with some other Forest sprites (in both stages)

  • Replaced "Ivo's base" sprites with some other ones

Fixes/changes:

  • Added an invisible wall in the right edge of "Cursed Forest" stage, so you don't get off-frame

  • Slightly nerfed Cursed Forest by removing a couple of spikes + Changed the purple spheres' sprites with better ones

  • Fixed a bug while pressing "S" as Robotnik (it activates the falling animation and doesn't allow you to do anything else than move left and right. It is a missing code in the engine and has to do with Shadow's abilities.)

  • Created a custom falling sprite for SATAM SONIC which Replaced the modgen one

  • Minor changes etc.



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