Game
Undertale - HQ
10 months ago

:: Version 3.5 Release ::


Changelogs And Improvements

  • [ULB] : Made some changes on Sans' animation, some animations on the battle.

  • screenshot_2025-02-16_224515.png

    [Multilingual]
    (한국어) 공식적으로 언더테일 HQ는 이제 한글을 지원합니다. 비록 몇몇 부분은 아직까지 영어로 쓰입니다.
    (English) Undertale HQ has started supporting Korean. Some aspects are still using English though.

  • [Sansta] : Sansta Battle is now available. But you need permission to play it. If you want to play it, Please send me a quick DM via my GameJolt profile.

image.png
  • [Settings] : The settings for V-Sync and Anti-Aliasing have been added. If you have any problems, Please let me know. (yes the game is displaying "alising" which is a typo. I'll fix it in Version 4.

    Also the difficulty settings is now fully available.

Known Issues

  • [General] : Due to the translation update, The memory leak is happening in Version 3.5. This issue will be fixed in Version 3.6.

Thanks.



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Stages are set.

I worked straight 7 hours for phase 4

Anyways the core part of Phase 4 is finally done! It's time to refine stuff and get ready to release Version 4.0.

Oh and also, regarding the design:

ONE FOR ALL.

Phase 4 is 35% complete.

Never thought I'd remake Papyrus Encounter again

jolly of terror (i know it's still 1 month away)

Version 4.0 is getting "Practice mode". Since this DUSTTRUST take has a lot of moments of attacks' being very chaotic and fast, I added this mode to give you a chance to learn how to dodge them properly.

why am i fighting the act button with a revolver

Hey peeps Just a quick reminder that UTHQ may be slow to get released as I'm heavily working on the optimizations Most stuff in all phases of DustTrust is done. Still tweaking them a bit and a bit.

For YouTubers who are gonna record the full game, There's a dedicated mode for it. But if you're dead... well you either restart again, or select the phase you died in.

Version 4.0 Release Date (Remember: The game can be delayed due to refining stuff more.)