Game
Defeat The Boss
12 years ago

Version Log - v0.22


A quick update:

1. Added some shortcut keys for some of the functions:

Main Menu:

  • Switch tutorials ( Q/E )

  • Switch difficulties ( A/D )

  • Start game ( Space )

Game Over Screen:

  • Restart ( R )

  • Continue ( C )

  • Finish ( F )

2. Simplified Achievement conditions:

  • “D For Defeated” ( Gold ) can now be achieved by achieving all initial-D Silver achievements

3. Display play counter in game state:

  • Added a play counter on the upper right of the screen during gameplay, tells you how many play count that you’ve had since you started the game, or defeated the boss ( play counter will reset itself when boss is defeated )



0 comments

Loading...

Next up

"Thanks guys for endless hours of fun." 👍

(My first fan art. Read the article, please.)

#sonic #mario #photoshop

Enemies can also suddenly spawn through Realm Rifts. These Rift Spawns are going to be stronger than the ones wandering around. TBD on the enemies... #screenshotsaturday #godstear #madewithunity

Demonstration of the spells and their effects :)!

A house I've built a while ago. :)

It nicely separates the snowy biome from the grassy one.

It's built with painted Ebonstone.

Who's is this little cutey👸 here? Thanks🙏 for a gorgeous fanart @WheNa! Feel free to share your arts, screenshots, or videos with #playzelter or #zelter hashtags! #pixelart #animating #unity3d #animated #indiegames #unrealengine #animate #conceptart

Out of boredom and curiosity, I coded Sailor Jupiter's Argentine Backbreaker.

blender animation experimentation, getting the hang of things fast. arms, rig, & gun models by me ofc

The Authority decided to investigate the Basement and leads to recovering classified documents Fun fact: The building has 928 doors and not 1000 doors. #horror

A 1h30 painting, coffee break.

My twitter: https://twitter.com/loupil100

Got some fun collectibles in our game, Path of Kami!