Game
Defeat The Boss
12 years ago

Version Log - v0.22


A quick update:

1. Added some shortcut keys for some of the functions:

Main Menu:

  • Switch tutorials ( Q/E )

  • Switch difficulties ( A/D )

  • Start game ( Space )

Game Over Screen:

  • Restart ( R )

  • Continue ( C )

  • Finish ( F )

2. Simplified Achievement conditions:

  • “D For Defeated” ( Gold ) can now be achieved by achieving all initial-D Silver achievements

3. Display play counter in game state:

  • Added a play counter on the upper right of the screen during gameplay, tells you how many play count that you’ve had since you started the game, or defeated the boss ( play counter will reset itself when boss is defeated )



0 comments

Loading...

Next up

Short intro of us 💕✌️

We're an eletro duo based in Seoul 🇰🇷 Heavily influenced by the 90s.

Our new album #Xennials is all about the nostalgia of that era 💽 CD listenin 📟 beeper beepin 💾 floppy disks floppin days 😎

Stream now! 🎧

https://open.spotify.com/album/3YwWhnHWVy5cA8XOpbaGRA?si=8E9awqU…

Been working lately on lots of 'behind-the-scenes' boring stuff that no one really cares about, so here’s a guy playing the sax for some reason.

#screenshotsaturday

Path of Kami: The Evolution of the Lore

Hi everyone! I started to create some environment props for my new video game, here is a cozy house in the forest. I'm planning to switch from Unity to Unreal... Let's see what new challenges I have to face. Made in Blender and Substance Painter.

Shuiro Haname. #Commission

Commission for @ShuHaname

a drawing I did because I was bored😪. But I love how it turned out.😊

Some Shadow boss fight gameplay 👾

blender animation experimentation, getting the hang of things fast. arms, rig, & gun models by me ofc

Hey you, rookie! Yes, I am talking to you!! Come over here? Relax! Just stick to me and everything will be fine. By the way, my name is James Varhuher, but you can call me Big J. I will bring you up to speed.