This is most probably the final update for DefeatTheBoss, as far as the plans for this prototype concern, assuming there’s no bug and all.
I’ve added 3 new bosses for this version. Originally planning to add 4, but I ran out of ideas, and don’t plan to just add bosses for the sake of adding more bosses. Of course I can just tweak a little and make one of it a little harder than before, but that’s not my goal here.
3 new bosses also means 6 new mode-related trophies, plus one gold and one platinum** trophies.**
Speaking of the gold trophies, in case you ever care to achieve it ( because it’s a bit too hard ), you need to defeat the bosses continuously earn it.
For instance, for the DForDefeated ( Gold ) case, you need to defeat the default boss on Normal mode and Hard mode, in 1 play count, under a 10 seconds time frame. Losing even once on either modes will make it impossible for you to achieve it. Which you then had to beat the boss at that particular difficulty to reset the play count back to 0. Had to be very careful there.
For the TForTricked ( Gold ) case, you need to defeat the Type-T boss on Normal,**Hard and Harder modes, in 1 play count ( no time limit here, except well, 30 seconds ). Same as DForDefeated**, losing even once on either modes will make it impossible to achieve.
NOTE: The play count of that particular difficulty is displayed at the top right of the screen during game time, which can only be reset by defeating the boss.
Have fun defeating the bosses~ ^^
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