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23
Game
Five Nights At Freddy's VR The Time Of Vintage Tech
9 months ago

VHS Tape number 1

Check the article for credits


The Play & Stop Screens were made by Cola (same person that did the title and options menu)

https://www.youtube.com/channel/UCQRTQh2434rFjpOOD7fHeWw

Sound editing & Voice Acting were done by Drag0

https://www.youtube.com/@Drag0

Visual Edits were done by Me

https://www.youtube.com/@SimpleDeveloperOfficial

Vintage Animatronic Models were made and provided by Battington & TheMediocreMakers

https://www.youtube.com/@Battington

https://www.youtube.com/@TheMediocreMakers

Filmed in Unreal Engine 4

Edited in Blender, Filmora, DaVinci Resolve, & Audacity



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VHS Tape number 2

Check the article for credits

Here is the nightmare fuel, A.K.A. Withered Vintage Chica

Vintage Chica model is from @Battington & @TheMediocreMakers

Here is Withered Vintage Bonnie, the base model is from @Battington & @TheMediocreMakers

Hope you all enjoy!

Withered Vintage Freddy will be revealed tomorrow

FredTime+ Christmas Teaser!

Here is Withered Vintage Freddy Vintage Freddy model is by @Battington & @TheMediocreMakers

Due to all the scariness comments the game has recieved, it will loose all stressful and spooky factors in the future \s

So I decided, since I'm mainly busy working on game projects & can't post much here, & I only post game project stuff here, I was thinking, I'm gonna start posting other stuff here like gameplay to keep you all entertained while I cook in unreal engine.

This is Withered Vintage Foxy, now all the withered vintage animatronics have been revealed. Also made a poll a while ago and have made my decision, I will make 2 total trailers, Read the Article.

Vintage Foxy model by @Battington & @TheMediocreMakers

Our 2024 Advent Calendar has opened! Day 24: @NickPerson is a great Creator who makes Five Nights at Freddy's fan games! Accept the quest and give them a follow to get Coins and a seasonal sticker!

So does anyone know how to fix this ghosting issue in the Volumetric Fog while keeping it optimized for VR? or do I just need to fake the volumetric lighting somehow. Help would be appreciated.