
Next up
OOOOOOOOOUUUUUUUUUUUGHHHHHHHHHHH
I made a page for this weird project to post my ramblings.
having some problems with the collisions of entities, so im gonna take a break for a day or so.
if anyone thinks i should open this game up for testing or make a disc server or some shit, lmk.
FIVE NIGHTS AT FREDDY'S 2 - Toy Animatronics Vectors
turns out, the hitbox is out of sync with the player, but only visually. considering the drawn collisions are supplementary to the debug menu, i am not gonna fix that. it's annoying, but not gamebreaking.
Consumerism
I did it. I fucking did it.
Dynamically adjusting collision boxes that use vectors instead of the old method.
GET. FUCKING. BENT.
MY BRAAAAAAAAAAIN
Deided to go and Make this little Test Animation recently.
Connected textures have been implemented on a rudimentary level. It's got some jank but the concept is there and I can easily improve it in a few days.











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