Game
PlanIt
12 years ago

Views on Difficulty


The new version saw a fairly sharp rise in the game’s difficulty, due to the relative ease with which the player can now die.

What are your views on this difficulty? Is it too hard, or does it compell you as a player to keep trying against difficult enemies until you learn to defeat them?

Are the penalties for dying too great? Currently, the player loses their entire inventory and has no way of retrieving it. This probably is too harsh, so I will change it to one of the following (please let me know which you prefer):

  • The player retains only their equipped item (ie: a sword or axe) and loses the rest of their items.

  • The player drops all their items where they died, and can travel back to their death location to retrieve them.

Thanks for your interest - be sure to check out the new trailer if you haven’t done yet!

http://www.youtube.com/watch?v=KYdfSm6HP7E&feature=youtu.be



6 comments

Loading...

Next up

We are under attack!

Smile! Here, take some happy pills! ✨💊 #Blender #3DModelling #3DArt Buy me a Ko-fi: https://ko-fi.com/barbarafb_

What do you think guys in my robot?Just a beginner in 3d modeling..

My instagram https://www.instagram.com/rojhonbb/

A house I've built a while ago. :)

It nicely separates the snowy biome from the grassy one.

It's built with painted Ebonstone.

it happens

OK, this starts to be too tricky puzzle already :D

#platformer #indiegame #puzzle

Some time ago, we posted a screenshot of the Mexico level. A curiosity about it is that, like some other scenarios of the game, it was inspired by a real landscape, The Basaltic Prisms of Santa María Regla. It is one of the natural wonders of the country!

Here's a Fredbear sprite i made in Aseprite! I'm pretty proud of this!

(Btw, sorry for the double post! I'll try to post less)

Hi all, Quick update with a bunch of fixes and changes.

Updated save system, optimisation and screen tear fixes, a new shoutout room and more sounds.

Don't forget to follow the kickstarter going live on the 20th! https://www.kickstarter.com/projects/9fingergames/zapling-bygone

Enjoy!

Development of my game Juno. This is the rune equipment system.

Usually update over on twitter: https://twitter.com/synrec_kaisyl