Next up
Fun with 2.5D voxel lol.. 3640x3640 in Y axis Need more rendering touches! computer is as hot as a smash announcement. Testing soon a new system :)
Ghoul Fright Demo is LIVE in Steam! After a long wait, finally you will face the Ghouls and fight them for good! HAVE FUN 
https://store.steampowered.com/app/2343580/Ghoul_Fright/
Fixed some 2.5D voxel offsets so it is more pleasing to the eye. "The edges of each fort piece get a random position so it creates different illusions, for example to make a tunnel that feels like a 3D space"
Finishing a Ranking system for players, 5 medals for now. Tale Fortress for the moment doesn't have an ending, you earn experience from your pigs and after they die the ranking stack with your team progress. PD: Im releasing a Patreon soon :]
Hi guys! i'm still working on the good stuff, no too much to show today, but a more animated design for the characters, in-game animated tips to help players. Wish you health <3
NEW UPDATE! Prototype v.2.2 The Experience Update: New graphics, ambience and gameplay!
Aiming to FortClassic PreAlpha release soon! I have a huge surprise for you, I'm working also very closely for multiplayer after the stable version is ready. "Yeah, a custom master server for you to play with friends" Merry Christmas!
Preparing one of the most terrifying experiences in horror gaming.. Get ready to survive and face what could be the scariest experience of your 2025! Coming to Steam
I made the terrain even more adaptable to your fortress. It was kinda hard but it is more playable now, also i totally finished a good save/load system for your world.
Terraforming in TaleFortress! The Pilgrim can use his hoe and pickaxe now to form the terrain around and help making a better zone for the fortress, even making underground protected areas, interesting! No side dig was possible for now.. :(










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