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Virtual Damnation : Deactivated



5 years ago

Virtual Damnation: Deactivated is here!

Currently in beta survive 5 nights without getting killed. The mobile version is coming. Final version will insert cutscenes between nights to learn the story of these little (lol) animatronics.




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Update 1.1.1 is LIVE! 🛠️

Hello everyone! A new update has just been released to improve the game experience and fix some lingering issues.

(open articles for patch-notes)

🚨 The Final Version is OUT!

The full game is ready to play right now! This is the complete experience

What's next? Main development is finished. Future updates will focus on fixing bugs and balancing the game's difficulty if needed

Thanks for your support

🔴 NOW PLAYING: VIRTUAL DAMNATION

They lied about the job.

The complex isn't empty, and the silence is screaming.

• What happened to the operator before you?

• What is really hidden inside Locker 114-B?

Download now !

Check out these Clickteam experiments for the trading card holo effect in POPGOES Evergreen. Featuring a never-before-seen card, Paladin Popgoes. (2021)

1 - Gold glitter

2 - Rainbow spiral

3 - Diagonal rainbow

4 - Segmented diagonal rainbow (FINAL)

Major UPDATE 1.3.4 Open article for patch notes ! Play now here : https://gamejolt.com/games/vtd_moon/1035848

blake popgoes evergreen pixelart

Game break for at least 15 days, game fully playable for the moment. I hope that there are no really annoying bugs in the current version of the game. My pc is being repaired so I can't do anything😭I will release the mobile version when I get my pc 😉

Update already uploaded to the launcher. I put the update in .rar on the gamejolt page around 8pm.

https://gamejolt.com/games/vtd_deactivated/561954

Happy #WIPWednesday! Are you working on a game? Making some art? Practicing a song? Something else? Tell us in the comments!

Update 1.2.0: Smoother Gameplay & Balance! ⚖️

Hi everyone! Thank you for your feedback on the recent versions. I’ve heard your comments regarding the difficulty spike and the controls, and I’ve been working to make the experience better.

(open article)