Game
ViViD (2010 Original)
13 years ago

ViViD Version 1.2b


ViViD has been updated to version 1.2. Barring any major issues, this should be the last update for quite some time. This new version makes a few more modifications to doctor visits, and vastly improves the save system. Instead of simply loading your most recent Day, there is now a level select. It’s also perfectly compatible with old save files.

Enjoy!

UPDATE: The version is now 1.2b. There was an oversight that prevented the game from saving properly during extended play sessions. The issue has been fixed and, as always, this new version will work with old saves!



0 comments

Loading...

Next up

Enrollment will resume shortly, Burt. Something is coming. I can see it now, and everything is ViViD.

Shoobies leave a sticky trail of mucus in their wake, which can impede movement for any creature that steps in it.

We made a lot of improvements on the Freezing Plains visual. Things like pine trees, tiny bushes, some rocks, and others game props!

#IndieGame | #IndieDev | #GameDev | #PixelArt | #WaifuQuest | #WifeQuest | #screenshotsaturday

Have a good Boi

I have added rewards for quests so that villagers can give you something in return for your hard work helping them. 🥳

I want to know - what's your favourite quest reward?

Sometimes the suction cup get sticky. Small animation I made in Blender after doing my tutorial on picking up/dropping objects in animations. Crate model by jQueary (https://sketchfab.com/3d-models/game-ready-sci-fi-crate-d98deca6…).

I-Buki

Mio-Da!

Ibuki Mioda!

Hi everyone! I started to create some environment props for my new video game, here is a cozy house in the forest. I'm planning to switch from Unity to Unreal... Let's see what new challenges I have to face. Made in Blender and Substance Painter.

A house I've built a while ago. :)

It nicely separates the snowy biome from the grassy one.

It's built with painted Ebonstone.