Game
Voler

7 years ago

Voler 0.2.2!


Here it is! Way more delayed than it should have been, I had some technical difficulties that delayed the update (my old computer was fried dead).

0.2 was all about getting every mechanical element I want to see in the final product in the game: player movement, pickups, and traps. Those are the most important mechanics and now I have at least 1 example of each. You’ll see more mechanics come but for now, I’ll be working on a graphics overhaul. I bet you didn’t notice but… the game looks like crap right now, but that will be fixed!

Here are some more formal patch notes.
-Added new obstacles, death cubes that will kill the player on contact
-Reworked map to make quality design easier to do.
-Tweaked point values



0 comments

Loading...

Next up

0.2: New Point System!

Score Counter Added!

Graphics Overhaul WIP: Sneak Peak 2

Graphics Overhaul WIP: Sneak Peak!

New Obstacles in Development

Just as Pecaminosa's musicians #improvise this rendition of #LittleSunflower 🌻, so do we improvise with this post you're reading. 😂

What's coming out of your own improvs? 🤔

#Pecaminosa | #IndieDev | #OST | #Jazz

Have a good Boi

Runestones: from concept to in-game model🗿

Horror WIP A track that will be featured in a future horror game soundtrack! Stay tuned!

Likes appreciated ✌️

#gamedev #composer #horrorgame #indiegame #IndieGameDev #soundtrack