Game
Voler

8 years ago

Voler 0.2.2!


Here it is! Way more delayed than it should have been, I had some technical difficulties that delayed the update (my old computer was fried dead).

0.2 was all about getting every mechanical element I want to see in the final product in the game: player movement, pickups, and traps. Those are the most important mechanics and now I have at least 1 example of each. You’ll see more mechanics come but for now, I’ll be working on a graphics overhaul. I bet you didn’t notice but… the game looks like crap right now, but that will be fixed!

Here are some more formal patch notes.
-Added new obstacles, death cubes that will kill the player on contact
-Reworked map to make quality design easier to do.
-Tweaked point values



0 comments

Loading...

Next up

Graphics Overhaul WIP: Sneak Peak 2

Score Counter Added!

New Obstacles in Development

0.2: New Point System!

Graphics Overhaul WIP: Sneak Peak!

This Satuday we invite to watch another #speedpainting of our artist Daniel Faiad.

How great is this scene of #Pecaminosa?

#ScreenShotSaturday | #IndieDev | #DigitalArt

Shadow The Hedgehog X pixel art

I have added rewards for quests so that villagers can give you something in return for your hard work helping them. 🥳

I want to know - what's your favourite quest reward?

The Darkside Detective: A Fumble in the Dark is out TODAY! 🖱️Advanced pointing, clicking action 🖨️Very funny words! Loads of them! 👻6 sarcastic, spectral cases to solve

One of the most critical update for Sunblaze demo. Now you are able to pet a cat! Finally!