3 years ago

VR Developers! What engine do you use to develop in?


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Successful 3d print of the macehead for my HEMA class. Put a spot to drill through to mount it to a wooden handle, so now if it doesn't shatter should be good to make more to practice with!

They make it very difficult to work.

Playing I'm on Observation Duty 5! Come help us spot anomalies in this horror spot-the-difference game! https://www.twitch.tv/buffchocobo

RP-ing a removal man in Human Fall Flat VR 📦💁‍♂️

Streaming Ark & Ade today! Join for retro-inspired PCVR goodness. Hope to do a second stream later today for Chained Echoes. https://www.twitch.tv/buffchocobo

Meta Quest 3S | Starting at $299

Going live with some more Unity development for a gamejam! https://www.twitch.tv/buffchocobo

With my computer working again I'm getting back on streaming, so playing A Fisherman's Tale! Described as a VR Recursive puzzle game, so feel free to hop on and watch!

https://www.twitch.tv/buffchocobo

Day 1/7 of appreciating U12 before 1.0 drops... #bladeandsorceryu12 #bladeandsorcerynomad

Got tasked to 3d print a macehead for my HEMA class. Basically positive I'm going to want to modify this (make the points protrude more without being sharp, maybe model in a spot to put a bolt to hold it to the rod more easily), but it's a first draft!