8 months ago

Wanted to talk about this now that Real Time has dropped.


I am sick and tired of the modern FNaF fangame mindset people have when it comes to making fangames. Either a fangame is being made for competition, or for clout. FNaF in real time feels like a fanverse reject. Making merch, music videos (When the game is literally FNaF 1 with animations) and the creator literally going up to @SqueaksDCorgeh saying "Hey my game is MILES better, Mind if I help?". And I think the reason for all this competition is the Fanverse. The Fanverse changed some devs mindsets a little, and now they are egotistical; Look at people like Kane Carter and Phisnom. Their entire personality changed after being in the Fanverse. And when people are in the fanverse, they act like they're better than everyone else because they're simply in a developer collab. And if some people aren't in the fanverse, they'll compete with other devs who are making a project for fun. Real Time is an example of modern FNaF Fangame slop. It feels like a rejected fanverse pitch that ended up being a buggy dumpster fire. It feels like the developers really don't care if theres bugs or not. All they really want is content made by people, music videos, and most importantly, fame.

I remember the days when FNaF fangames were made for fun, and not for profit or youtuber bait. I can't not talk about it, because the community never realized this until real time dropped a bloated pile of crap on us. Why can't we all just, make stuff for fun? Who cares if youtubers wanna play it or not? This kind of mindset needs to stop, seriously. I am tired of seeing egotistical nobody's chasing fame and recognition from Scott. Trust me, he doesn't care.

And about Real Time, I doubt it will ever get into the fanverse. It is literally just FNaF 1 but unnecessarily bloated. Thats why I always say the Fanverse was a bad idea.



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