Hey guys, todays update adds a heap of new human names that are randomly generated, tons of new faces, and lots of work in the exploration screen, there is now a new law you can enact to make the militia recruit more, a new screen in independent kingdoms where you can view the crown closer, and you can now fully use the thickblood tavern with its dynamic graphic and upgrades, also beware the old stone!
NEW FEATURES
1 in 4 human name now have -son surnames instead of heroic prefixes
Made peasants last unit in battle
Added kings crown to every king screen
Added special crown screen to kingdom information
Added militia subsidisation law
Added ability to upgrade thickblood taverns decor, size and ale cellar
Added ability to make income from the tavern
Added 466 trillion new human faces (466’235’226’479’880)
Added the Old Stone to the Far North (creates undead hordes)
BUGFIXES
Fixed kingdom type called ‘M’ error
Fixed northern sudden death in thickblood tavern kicking player out
Fixed slavers fort text bug
Fixed thickblood flag bug
Fixed Explorers stone line spacing issue
Fixed options are available text bug
Fixed duplicate line in outlaws screen
Fixed Destroyed strength stone graphic sizing issue
Fixed far north text error
Fixed sizing issue of harvest stone and doomstone
GRAPHICAL CHANGES
Added destroyed slavers fort graphic
Added dynamic thickblood tavern graphic
Coloured doomstone graphic
Coloured ruined doomstone graphic
Coloured Animal pit graphic
Coloured Old Northern Ruin Graphic
Coloured Explorers stone in far north
Coloured Far North Compass screen
OTHER ADDITIONS
Added animation settings saved and remembered
Updated music credits.txt
Added 5 new name suffixes
Moved all refugee camps to their own diplomacy screen instead of separate
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