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9
4 months ago

Watched a couple tutorials to make ue5 look realistic and the result is actually crazy! The scene is from an assetpack i found in my ue5 library




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procedural generation!

this took way too long to do

final renders. btw rig is there, but it doesn't fit the games at all. so i don't know. i'll probably post it, and then if someone wants to make it cool... By me (edit mesh/texture), enplay(base mesh), renz (Rig)

modeling a proper character to represent me for videos because the tv head dude i use now is literally taken straight out my game

Рада сообщить, что я начала работу над ремейком моей ретро-хоррор игры Rainwater Drainage. Это будет современная версия с улучшенной графикой, атмосферным звуком и более глубоким геймплеем, сохраняя при этом дух оригинала начала 2009 года.

adding third person animations for roaming around in the lobby ( this is gonna take a while )