Next up
A lot of features were added on PvZ Evo Cross (New and redesigned Seed Packets, New plants, new animations for zombies, new reanimations and last... we are hiding something HUGE for the game!), you can watch some of the new features on the last video!
ENG
Some seeds have a new BG with few changes if they need or do something different (Like Lilypad and Flower pot as an example)
ESP
Algunas plantas tienen un nuevo fondo si hacen o necesitan de algo (cómo nenúfar y maceta por ejemplo)
El proyecto esta algo así ahora mismo
a little drawing for @TacuachiTV
Fumeshroom
On the Soudy Adventure page there is an image of Soudy for the Playstation 2
So, following the logic, if there is a Soudy Adventure for Playstation 2, there must be a Soudy Adventure for Nintendo Gamecube.
am I right?
(WIP)
Cheap yet strong strategy
The ground plants logic is finally coded!
With the snow pea rework ground plants are now stronger!
(Snow pea shoots slower but now after 10 peas it will freeze a zombie)
Thanks a lot for following the game, i'm really happy ngl.
Made a peashooter doodle i hope ya like it :D
Muchas gracias por seguir el juego, estoy realmente feliz para que mentir.
Hice un garabato de un lanzaguisantes, ojala les guste :D
\(‾▿‾\) ƇƠƔЄƦ ԼЄƬƬЄƦ (/‾▿‾)/
Seeds rework (WIP)
This was something.
Seed packet sprites used to be one sprite per plant, now the game uses an array to manage the background of the Sp and draw the plant sprite above the seed packet (and uses a shader to create the outline)
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