5 years ago

We are experimenting with a comic book storytelling format for Grid Fight. What do you think?




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GRID FORCE - APRIL DEVELOPER RECAP

Mr Sandman, Bring Me a Dream

We are working on a system to allow the player to choose what to do after a fight.

Do you want to jump to the next fight? You can!

Do you want to talk and explore the lore? You can!

Do you want to upgrade your squad? You can!

What do you think?

A developer blog post recapping the month of May at Playtra Games

Happy Devruary! Devruary Day 4 celebrates @ElPichon ! They're just a bird who likes to draw! They're also the developer behind The Bunny Graveyard II and Chunky JUMP!. We also have a question for the devs of Game Jolt: How Did You Learn Game Dev?

Ok, working on a "stagger" system. Hit the enemy with your strongest attack when confused to maximize the damage. What do you think?

Happy Devruary! Devruary Day 5 celebrates @ExpoDev ! He's the founder of PMH Interactive and is working on The Obsessive Shadow and more. We also have a question for the devs of Game Jolt: What keeps you making games when it gets tough?

Hey, long time no see! Since we decided to ramp up the difficulty of the game, we have also created a new "losing" screen. What do you think? (Volume up!🔊)

Wishlist Grid Force on Steam: https://store.steampowered.com/app/1379960?utm_source=gamejolt

GRID FORCE - MARCH DEVELOPER RECAP

Streams, Showcases, and Bugs, oh my!

Happy Devruary! Devruary Day 6 celebrates @Narwhalnut ! They program bugs (in the game Insectile)! We also have a question for the devs of Game Jolt: What dev habit helps you the most?

GRID FORCE - OFFICIAL TRAILER & RELEASE DATE