Game
Shapey Heads
9 years ago

We are on GameJolt!


Hello Jolters!

We’re exited to start showing our projects here and Shapey Heads is the first of them!.

The mobile version of the game (iOS / Android) is almost ready, We’re just tweaking some things with the publisher to prepare the game for the launch date! (We don’t have a launch date yet u.u! ).

We believe that the game also fits perfectly for a desktop version so that’s the reason of why Shapey Heads is here. So… the question is:

Do you guys will prefer a browser version or an executable version?



0 comments

Loading...

Next up

Just as Pecaminosa's musicians #improvise this rendition of #LittleSunflower 🌻, so do we improvise with this post you're reading. 😂

What's coming out of your own improvs? 🤔

#Pecaminosa | #IndieDev | #OST | #Jazz

We are under attack!

Shoobies leave a sticky trail of mucus in their wake, which can impede movement for any creature that steps in it.

Enemies can also suddenly spawn through Realm Rifts. These Rift Spawns are going to be stronger than the ones wandering around. TBD on the enemies... #screenshotsaturday #godstear #madewithunity

"Our work is never over" they said.

A Shiny Mega Gengar 🌟 For @ManutkArt 's #ThreeColorsChallenge!

Animation test. Not an actaul conclusion to who wins sonic vs Mario. Just a test animation combo.

A 1h30 painting, coffee break.

My twitter: https://twitter.com/loupil100

Development of my game Juno. This is the rune equipment system.

Usually update over on twitter: https://twitter.com/synrec_kaisyl

Subscribe to technoblade