Game
Rinsed

4 years ago

We are still heavily at work! Adding the day/night cycle and stuff like beds and sleeping which goes obviously hand in hand takes quite some time but we are making great progress! Next devlog coming soon ;)




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Painted some new headers for our crafting system! Survival, Cooking, Crafting... Can you guess what image is for what category? :D

Something lurks in the depths of the glow-stone mine... You better pack some torches because you will need one for sure!

Working on a new ship and looking for a name! The best suggestion will make it into the game :)

Post your suggestions on here or over at our discord. A winner will be picked within the next few days!

(The name should fit into the game's world)

Just a little clip of me building a frighter ship! MONONAUTS is a little demo experiment which I made within a few days. Try it out and tell me what you think! :)

In the depth of the mine, the rare glow-stone ore can be found! It is used all around the midlands to power lanterns and is a great, safe, alternative to candles!

You are not the first but you might be the last

Finally happy with the "indoors" part of the game! Adding a small, closed off area to the open world of the forest was challeging but worth it. Lots of enviromental story telling in this one! :)

Im really not good at cutting trailers, so instead here you have the games intro sequence! Its nothing spectacular but sets the mood for what is about to come. Internal game testing will start soon, a early access version will follow!

Farmers crazy enough to grow food in the harsh conditions of the northern isles often need to use a few tricks to protect their plants! This seaside farmer has stacked lots of rocks high enough to protect his crops from the cold wind.

As the glow stone cave was flooded and then isolated from the outside world for a few hundred years, it developed its own unique and oddly strange flora and fauna!