Game
BUS STOP SIMULATOR
11 years ago

We didn't make it in time...


Hi everyone, we didn’t make it in time for the #GlitchJam deadline… Sorry!

We are glad to see that so many people already have followed the game and viewed the gamepage, that’s really awesome and means a lot to us!

We know we started way too late working on it, but in total we have worked on it for around 2 weeks, most of the time when we have not been studying.

We’ll upload the first build of the game Monday or Tuesday (as soon as possible). We’ll do our best to meet expectations, so please stay patient :)

Psst! We also added 2 new super exclusive sneakpeak screenshots from the game, on the main page!



2 comments

Loading...

Next up

Did you know that today is #InternationalJazzDay? 🎷😎

No? 😯 Well, we couldn't pass up this date!

And what better to celebrate this day than #Pecaminosa #OST? 🎷

Let us know what you think about it and have a great weekend!

What do you think guys in my robot?Just a beginner in 3d modeling..

My instagram https://www.instagram.com/rojhonbb/

Alone Together....

Path of Kami, running around the shrine area

We're knee deep in multiple large features and "game feel". Quick peek behind the scenes in this weeks Dev Blog: https://bit.ly/2QmmaQM

Some time ago, we posted a screenshot of the Mexico level. A curiosity about it is that, like some other scenarios of the game, it was inspired by a real landscape, The Basaltic Prisms of Santa María Regla. It is one of the natural wonders of the country!

Double Rainbow!!!

A 1h30 painting, coffee break.

My twitter: https://twitter.com/loupil100

Hi all, Quick update with a bunch of fixes and changes.

Updated save system, optimisation and screen tear fixes, a new shoutout room and more sounds.

Don't forget to follow the kickstarter going live on the 20th! https://www.kickstarter.com/projects/9fingergames/zapling-bygone

Enjoy!

Super Sonic Pixel art.