Game
Kommissar

9 years ago

We have been Greenlit!


Hi Comrades!

Thanks to all of you, those who vote for us, who support us from the start, or who have shown interest on the game. This big step would never been done without all of you. Thanks again for this great opportunity, we really hope to make the game we all are expecting it to be.

We started recently a Thunderclap campaign, to help raise some networks support and find more voters, but since it is not needed anymore, we are pulling it off, so we can focus already in the game and we avoid have to spend more resources in getting attention ;)

We are preparing as well more details to show you a much more complete profile of the game so you can find more information as we are working on, either here or in the other websites like indieDB, Steam Greenlight, etc..

Thanks a lot to all of you, you made our day :)

Love is in the Hair,
The Beardserk Team.



1 comment

Loading...

Next up

art comission.

We are under attack!

Enemies can also suddenly spawn through Realm Rifts. These Rift Spawns are going to be stronger than the ones wandering around. TBD on the enemies... #screenshotsaturday #godstear #madewithunity

Runestones: from concept to in-game model🗿

"Our work is never over" they said.

What you all think

Hi everyone! I started to create some environment props for my new video game, here is a cozy house in the forest. I'm planning to switch from Unity to Unreal... Let's see what new challenges I have to face. Made in Blender and Substance Painter.

Szayel Aporro Granz - Bleach

Coming Soon...

Here's a Fredbear sprite i made in Aseprite! I'm pretty proud of this!

(Btw, sorry for the double post! I'll try to post less)