
We have some great ideas for #BinarySparks. Our CEO just played #QUBE2 which was an amazing portal-styled colorbased puzzle-platformer, a great inspiration for our game. We will still keep the elements as base even if much will change!
Next up
9 DAYS UNTIL DEMO RELEASE OF #OneMoreExperiment_Game WISHLIST HERE: https://store.steampowered.com/app/3508790/One_More_Experiment/ OR via the QR code in the picture. -------------------------------------- Demo Release 18 March. (DEMO ONLY AVALIABLE FOR WINDOWS PC)
Robots fixing cubes...A fun secret that can be found in the game!!
https://youtu.be/mGUY2AoGxyU?si=S1TcXUj-ZkmsFOm_ #OneMoreExperiment_Game
We feel that #BinarySparks lost its direction over the past years and that we now need to try something else. Therefore we're moving on to a brand new project. It will be another puzzle game, most likely with elements included somehow!
We will be back with #development #streams in 2019!! We have leveled up our twitch settings, layout and UI! First stream date coming later!
WHAT WILL HAPPEN TO THE GAMEJOLT PAGE? Once the Steam Page and Demo is up, the GJ page will no longer get updated as much, and no further builds will be published either! I hope you're fine with heading over to steam and following the game there!
Thank you so much for playing Binary Sparks!
I JUST DROPPED MY STEAM PAGE FOR ONE MORE EXPERIMENT: WISHLIST NOW:
https://store.steampowered.com/app/3508790/One_More_Experiment/
STEAM DEMO COMING MARCH 18 WE ALSO HAVE A DISCORD: https://discord.gg/GuXQtShrx4 Thanks alot for your support :) #OneMoreExperiment_Game
#BinarySparks might be rebranded in a new name as so much will change in the game. What do you think of these news? Comment below! No date set for the upcoming demo!
What hours will the DEMO release, in specific time zones? 03/18/2025 - 04.00 PM CET 03/18/2025 - 08.00 AM PDT Expect the hours to be plus/minus some hour. DONT FORGET TO WISHLIST!! Stay tuned! #OneMoreExperiment_Game #ControlTheElements
New titlescreen in progress! What will happen next? * Discussions with our concept artist * Decide visual and style of 3D assets * Test prototype * Replace placeholder meshes * Test and release new demo
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