Game
Warlock's Tower
10 years ago

We keep moving forward!


Hey folks! How’s everybody doing? It’s been a while since we last talked. Y’all ready for some sweet, sweet Warlock’s Tower news? Here you go.

Since we added monsters to the game, a LOOOOOOOONG time ago, we wanted them to be a dynamic challenge for the player. At every three steps you take, the monsters make their move: if you’re in a tile next to one of them, you’re dead! Initially, we showed this 3-2-1 countdown as a thought bubble that would pop over the monsters’ head. This design, however, was kinda clunky, and we knew it from the start, so last week we finally set aside some time to tackle this issue, and BAM! We have monster idle animations!

5d0b8d4e68a32.gif
5d0b8d501495f.gif
5d0b8d5226eb4.gif

So much better! We’re incredibly satisfied with the results.

In these last weeks we also made a screen without which we wouldn’t be able to release the game: the Credits Screen. It was a wild experience for us, since this task has been in our project backlog for as long as we can remember, and putting it into the game definitely feels like, “this game is actually happening!!!” It’s crazy and it is awesome and it is hard not to feel good about it. It feels a little bit like signing a painting before adding the finishing touches, as well. No biggie!

5d0b8d547e97b.gif

Last, but not least: with the help of our talented friend Daniel Ximenes, our cameos now can talk! Isn’t that awesome? Take a look at the animations he did!

5d0b8d56dde18.gif

That’s it, folks, there you have it! If you have any questions, suggestions, angry complaints, bug reports, or just wanna say hi, follow us on Twitter! Unlike the Warlock’s Tower zombies, we don’t bite!

Hugs all around!
Werther & Ygor



0 comments

Loading...

Next up

Game in ON!

Shadow The Hedgehog X pixel art

Sometimes the suction cup get sticky. Small animation I made in Blender after doing my tutorial on picking up/dropping objects in animations. Crate model by jQueary (https://sketchfab.com/3d-models/game-ready-sci-fi-crate-d98deca6…).

Back in my art school days I used to ride the 710 COPSA line from Parque Del Plata to Montevideo almost everyday. This is the Marcopolo Viaggio G4 Mercedes Benz model from the late 80s, one of the older bus models that was running on the line.

Today I tackled drawing different variations of facial expressions for one of the main characters in Eden. What do you think of it? :) Eden: https://gamejolt.com/games/Eden/592698

An infected room from the second part of Cybel ! Are you up for some cleansing?

Auto-chess meets Clash Royale in an intense strategic battle. Outsmart your opponent, hide your play and crush their armies! Empire Builder just got another major update, check it out! https://gamejolt.com/games/EmpireBuilder/558901

I mostly build 3D First Person Shooter game mechanics in Unity, and in this I'm just showing C4 mechanics I made for a little side project I am working on! :)

Some time ago, we posted a screenshot of the Mexico level. A curiosity about it is that, like some other scenarios of the game, it was inspired by a real landscape, The Basaltic Prisms of Santa María Regla. It is one of the natural wonders of the country!

Hi all, Quick update with a bunch of fixes and changes.

Updated save system, optimisation and screen tear fixes, a new shoutout room and more sounds.

Don't forget to follow the kickstarter going live on the 20th! https://www.kickstarter.com/projects/9fingergames/zapling-bygone

Enjoy!