Next up
I don't know what to write.. -_-. There are a lot of ideas and not enough time >_<.
As a test lecture, I decided to reproduce the level from "Cursed Events: Realm of Demon". It won't take much time and will allow me to test the mechanics in the aesthetics of the game. :)
So the old game design went to the trash.. It's time to rewrite it. It won't take long because I know what I want.. And the work that has already been done will be reused.
This Satuday we invite to watch another #speedpainting of our artist Daniel Faiad.
How great is this scene of #Pecaminosa?
Sometimes the suction cup get sticky. Small animation I made in Blender after doing my tutorial on picking up/dropping objects in animations. Crate model by jQueary (https://sketchfab.com/3d-models/game-ready-sci-fi-crate-d98deca6…).
Spaaaace~
These are background sprites I've created for a game I'm working on at school ^w^ Click on the post to see how the sprites connect. You won't regret it! (personally, I think it's pretty heheh)
Drawn in Piskel using my mouse. Whaddya think?
Cash Banooca
I mostly build 3D First Person Shooter game mechanics in Unity, and in this I'm just showing C4 mechanics I made for a little side project I am working on! :)
We're knee deep in multiple large features and "game feel". Quick peek behind the scenes in this weeks Dev Blog: https://bit.ly/2QmmaQM
Coming Soon...










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