WE'RE BACK!
Hey shmuppers!
After months of silence, we're finally back with a new, meaty update on XYDONIA.
Check it out on our Kickstarter page!
https://kck.st/2C5hfdS
Next up
Yoko's warming up! Here’s Yoko in action with her exclusive option system: The Eija Stone! Those homing lasers will help her get through all enemies, despite the slower movement speed of her ship. She’s very close to being completed!
The Test Room! A bit of pattern testing. Yep, something went wrong for poor Blade. Stay tuned for more updates!
Some weapon testing... Testing out the Napalm Strike, one of the Type-C weapons. The C (red) class will feature slower, more strategic armaments.
A closer look at MECHA TOKUMA! In the last update you got a glimpse of the boss to stage 1-C, attacking from a distance. Now it’s time to meet him up-close!
Character update! We’re currently working on Yoko, who was only teased in the alpha. The ship design is now complete, and she’ll be ready to battle very soon!
Revamped selection screens! Here’s the fully reworked character/weapon selection screen, getting ready to kick some ass!
Have a good Boi
Werehog transformation process. #sonicunleashed
Sometimes the suction cup get sticky. Small animation I made in Blender after doing my tutorial on picking up/dropping objects in animations. Crate model by jQueary (https://sketchfab.com/3d-models/game-ready-sci-fi-crate-d98deca6…).
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