We're getting pretty close to release now, so if there was anything in the original version that really bugged you, let me know! If it's something small and doable, there's still a chance I can fix or improve it before launch. Thanks!
After about 117 hours, Godot and I are starting to get along better and better, and I can honestly say we’ve become really good buddies. The longer we work together, the more I realize I don’t want to go back to Clickteam. Godot is truly amazing
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