Game
UnNamed Simulator
10 years ago

We're halfway there!


Good news! we’re halfway there!
As of the most recent build the game now sits proud at 32.7GB.
All the scripts for story / dialogue are complete.
I have taken a quick study, and if you were to take the bullet train from the two farthest points in the game it will take roughly around 30 minutes without stopping at stations (which stopping at stations WILL happen in normal play)
The City right now is around 60% done with models, and half of what is modeled is textured.

We still have a long way to go, and any contribution to the game is very much appreciated!



0 comments

Loading...

Next up

Enemies can also suddenly spawn through Realm Rifts. These Rift Spawns are going to be stronger than the ones wandering around. TBD on the enemies... #screenshotsaturday #godstear #madewithunity

Just a Pico sprite

Family band complete!

Spaaaace~

These are background sprites I've created for a game I'm working on at school ^w^ Click on the post to see how the sprites connect. You won't regret it! (personally, I think it's pretty heheh)

Drawn in Piskel using my mouse. Whaddya think?

Very ambitious construction going on in Planet Zoo on Plays today. We're tryin'. LIVE: www.twitch.tv/dreamhackplays

Cash Banooca

Who's is this little cutey👸 here? Thanks🙏 for a gorgeous fanart @WheNa! Feel free to share your arts, screenshots, or videos with #playzelter or #zelter hashtags! #pixelart #animating #unity3d #animated #indiegames #unrealengine #animate #conceptart

A sneak peek at the new OST, can you guess what this song will be used for? 🤔

ooh yes..