Game
UnNamed Simulator
11 years ago

We're halfway there!


Good news! we’re halfway there!
As of the most recent build the game now sits proud at 32.7GB.
All the scripts for story / dialogue are complete.
I have taken a quick study, and if you were to take the bullet train from the two farthest points in the game it will take roughly around 30 minutes without stopping at stations (which stopping at stations WILL happen in normal play)
The City right now is around 60% done with models, and half of what is modeled is textured.

We still have a long way to go, and any contribution to the game is very much appreciated!



0 comments

Loading...

Next up

Family band complete!

What you all think

In the quest for accessibility, I'm adding Resurrection Shrines for players on the 'novice' end of the platforming spectrum.

In order to unlock the power of a Shrine, you must collect 3 'Souls' from your dead corpses! (the floating blue orbs)

An infected room from the second part of Cybel ! Are you up for some cleansing?

If you have more of an acquired taste, the restaurants in Niravasi have you covered! Maybe skip the salad bar, though.

Let me introduce you to the new Mech line: Gendai Spec. Those are Mech that specializes in surprise attacks, covered operations, and stealth. They are equipped with melee weapons but one of Gendai's frames supports sniper rifles.

Regional Bulbasaur. #Pokemon

Cash Banooca

Who's is this little cutey👸 here? Thanks🙏 for a gorgeous fanart @WheNa! Feel free to share your arts, screenshots, or videos with #playzelter or #zelter hashtags! #pixelart #animating #unity3d #animated #indiegames #unrealengine #animate #conceptart