Game
Five Untold Nights

9 months ago

We're switching to Godot


We've recently made the decision to switch the game's engine to Godot, as Clickteam's limitations made coding for the game extremely difficult (RAM limitations, poor framerate, etc).

Due to this development, the devlog has been delayed until further notice.

But trust us when we say the next time you see this game, it's going to be better than ever!

Oh, and I'll still post tiny little updates here and there.



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