We've recently made the decision to switch the game's engine to Godot, as Clickteam's limitations made coding for the game extremely difficult (RAM limitations, poor framerate, etc).
Due to this development, the devlog has been delayed until further notice.
But trust us when we say the next time you see this game, it's going to be better than ever!
Oh, and I'll still post tiny little updates here and there.
Next up
Drawing so many posters is getting a little exhausting
wip
Time to clock in.
sacrifices had to be made
where is he
I'm not really too good at Blender, but either way, here's a sneak peek of the office (WIP of course)! I'll post more screenshots once it's finished.
first devlog should be out by next week (or sooner!)
We're looking for poster artists/designers!
rabbit
Been working on a new simple logo for the game. What are your thoughts?











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