We’re working on a Post-Jam build. Our aims are:
Tutorial
Better optimization
Main Menu
Better Final Boss
Bug Fixes
Better computer UI
Improved Stations Objectives
More environment objects (that you’ll see while walking on the road)
Making the monster more terrifying
Smaller game file size
And here’s a little gif from our main menu:
Note From Belaniax : Some Big Changes are coming. Tutorial and better gameplay. Probably after the jam though.
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