Game
Ginger's Doghouse
7 months ago

we um lost all the files at some point




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GINGER'S DOGHOUSE LOG 1 - 21.12.2023 (6%)

We're on Beta 1.0.6 and have few basic features done - for the most part scrolling, mask/camera, intro cutscene, a minigame and the menu. Every once in a while a log will be posted.

Here's a peaceful little forest scene for this #screenshotsaturday, from the beginning of the game.

In the quest for accessibility, I'm adding Resurrection Shrines for players on the 'novice' end of the platforming spectrum.

In order to unlock the power of a Shrine, you must collect 3 'Souls' from your dead corpses! (the floating blue orbs)

One of the most critical update for Sunblaze demo. Now you are able to pet a cat! Finally!

Hi everyone! I started to create some environment props for my new video game, here is a cozy house in the forest. I'm planning to switch from Unity to Unreal... Let's see what new challenges I have to face. Made in Blender and Substance Painter.

I worked so hard to get all four of them to the end safely, but then...

Some time ago, we posted a screenshot of the Mexico level. A curiosity about it is that, like some other scenarios of the game, it was inspired by a real landscape, The Basaltic Prisms of Santa María Regla. It is one of the natural wonders of the country!

Sonic The Hedgehog style Super Smash Bros 4 Pixel art Gif.

💛 Passion project of two friends and IT geeks. 🕹️ We love trains and programming. We wanted to create something unique.

🚂 Rail Route is a management/tycoon/puzzle game based on railroad dispatching. #MadeInUnity [a few Steam demo keys in comments]